Neo Geo mini Samurai Shodown Edition

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Sneltje
Posts: 3
Joined: Sat May 02, 2020 6:36 pm

Neo Geo mini Samurai Shodown Edition

Post by Sneltje » Sat May 09, 2020 4:27 pm

Hi,

First of all great forum and keep up the great work.

My question is:

There is no picture of any of the Neo Geo mini Samurai Shodown Edition. And there are four different ones.

And next question how and what are the principles of multigame card for the gameboy and NES or any other system.?

Regardss.

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edirol
Posts: 120
Joined: Thu Jun 28, 2018 1:08 am

Re: Neo Geo mini Samurai Shodown Edition

Post by edirol » Fri May 29, 2020 2:37 am

Hello.

Sorry for late reply.
What pictures do you mean?
I don't think there we should accept multigame carts. At this moment at least.
From Russia with love

Sneltje
Posts: 3
Joined: Sat May 02, 2020 6:36 pm

Re: Neo Geo mini Samurai Shodown Edition

Post by Sneltje » Tue Jun 23, 2020 10:53 pm

Ok thanks for the reply 😉 👍

Sneltje
Posts: 3
Joined: Sat May 02, 2020 6:36 pm

Re: Neo Geo mini Samurai Shodown Edition

Post by Sneltje » Thu Jul 02, 2020 12:29 pm

No I was referring to a picture of the Neo Geo Mini Samurai Shodown Edition.
How can we upload new systems?
I know how to do games but how to ad new systems.
Like mentioned above and the new Evercade machine or even 1up Arcade?

Leo_Pride
Posts: 509
Joined: Mon Apr 23, 2018 2:10 am

Re: Neo Geo mini Samurai Shodown Edition

Post by Leo_Pride » Fri Jul 03, 2020 10:24 pm

That's currently restricted to the administration - even moderators, like myself, don't have that privilege.

That said, it makes some sense that the console images were switched to official marketing materials rather than the consoles themselves; in theory, taking just the Nintendo 64 as an example, that would mean 20+ representative images for a console best served by one (literally thousands for every arcade cabinet). In any case, simply being a variant design doesn't qualify as an entirely new platform; reference the aforementioned Arcade category for one very good reason.

Arcade1Up has zero features to distinguish it from any other MAME cabinet.
Evercade shows some signs of developer adoption, and should be included.
If console images return, variations would be appropriate there.
We're curious to see how new projects use TGDB API.
If you have a new public project, please provide a link to it so we can highlight cool new applications! 8-)

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